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The modeling process focused on controlled edge flow and balanced polygon density to ensure smooth shading and engine compatibility. Texturing was created using a full PBR workflow, including Normal, Base Color, and Roughness maps, with special attention to surface wear, emissive accents, and decal blending.
Custom AI-assisted fox character decals were refined and integrated into the asset to enhance personality and visual storytelling without compromising material realism.
This project demonstrates advanced hard-surface modeling, production-ready asset development, and real-time optimization standards suitable for AAA game environments.







